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So Little to Do, So Much Time
2005-02-15,

Wait; scratch that, reverse it: too much to do, so little time. Multi-Project Madness is well under way. We have a warehouse for the import business as of last week. We'll most likely start on bedroom construction this coming weekend. And then there's the FutureBaby. Also, things have picked up at work.

This will be short, as I'm squeezing this into a work break. Starting this week, I'm going to be assisting the ISO Coordinator in getting the process up to speed and eventually done. They're still in the process of getting initial certification, and way behind for various reasons, not the least of which is the fact that they've been given very little to go on by their supposed ISO consultant, if previous conversations about system structure are any indication. Our poor ISO Coordinator, she's been completely in over her head, and not because she's incompetent; she's just trying to do the job of five or six people by herself, and all the while trying to work the project around an owner whose understandably old-school ways don't always jive with new-school systems. Ack is right.

So half my days at work are going to be dedicated to ISO, which is fine by me, since I actually know something about it, and... let's face it, one can test only so many socks before losing it. Breaking my monotony is a good thing.

Saw Colin Mocherie and Brad Sherwood over the weekend, and it was definitely a smash. Both our faces actually hurt from laughing. There was so much that it's hard to recall it all, but the most bizarre thing they did was what they called, "the most dangerous improv game in the world." This consisted of playing a normal improv game - this one the Alphabet Game (nutshell: normally done in 90 seconds, have a conversation in a setting, starting each sentence with consecutive letters of the alphabet til you've circled back to where you started) - but with the stage covered in 100 conventional mousetraps, while the two of them are barefoot... and blindfolded. As one might expect, wackiness ensued. After making a show of trying to play the game, the whole thing dissembled into the two of them trying to get each other snagged, occasionally even tossing them at each other. Seems like something they should try in Abu Gharib or Guantanamo-- who knew torture could be so much fun?

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